fps:
0
control panel
general
generation
player
scale:
0
use simple graphics
show collision shapes
show cell details
show hidden rooms
floor
min rooms:
max rooms:
spawn weights
square:
cave:
presets:
square
min size:
max size:
cave
min size:
max size:
initial chance:
death limit:
birth limit:
entities
min enemy per room:
max enemy per room:
enemy spawn chance:
loot chance per enemy:
ambient light:
0
player light radius:
0